To craft a rune in Daemonheim, you will have to have rune essence. This can be gathered from the drops of monsters about Daemonheim. With rune essence in your possession, you can make your way to an altar - one of which is likely to be in the starting room of your dungeon - and convert the essence into your choice of rune.
The above is a quote from the RS knowledge base. Below this quote there is a table which states how much/little xp you gain when crafting runes. For F2p this is a first: They now can craft member runes, albeit they can only used within the confine of Dungheim.
The table is as follows:
Now, this table is straitforward. You craft a cosmic and you get 1.6 xp per essence crafted.
Eh,..... No.
Craft 1000 essences into cosmics and you will get 160 xp, not 1600. In Jagex's mind 1000 times 1.6 equals 160. I guess this has to do with the fact you craft 10 essences in one go.
But at least it clarifies the cock-up with 'double xp weekend'. They just don't know how to do easy math anymore. So let me help them along:
1*1=1 1*2=2 1*3=3 1*4=4 1*5=5
2*1=2 2*2=4 2*3=6 2*4=8 2*5=10
3*1=3 3*2=6 3*3=9 3*4=12 3*5=15
4*1=4 4*2=8 4*3=12 4*4=16 4*5=20
5*1=5 5*2=10 5*3=15 5*4=20 5*5=25
6*1=6 6*2=12 6*3=18 6*4=24 6*5=30
7*1=7 7*2=14 7*3=21 7*4=28 7*5=35
8*1=8 8*2=16 8*3=24 8*4=32 8*5=40
9*1=9 9*2=18 9*3=27 9*4=36 9*5=45
10*1=10 10*2=20 10*3=30 10*4=40 10*5=50
Maybe Fnord could take a look at this and correct either his kb article or his formula. Since formulas don't seem to be his strong point, I suggest to alter the kb article: That only involves changing words, not a formula. I think there has been enough trouble with maths since the introduction of Dungeoneering.
Tuesday, April 20, 2010
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